On one hand I agree, on the other hand I just know that some people would immediately abuse it and put relevant data into comments.
At the very least it failed in a way that's obvious by giving you contradictory statements. If it left you with only the wrong statements, that's when "AI" becomes really insidiuos.
It’s a little bit faster for encoding and decoding
On the other hand, the time spent uploading/downloading much smaller files probably more than makes up for that, although even that difference might get pretty small with modern internet connections.
As much as I'd like to see this game preserved, I don't think the dev can be held responsible when they're refunding everyone who purchased the game.
They've also had a partnership with iFixit for a while now, allowing them to sell genuine replacement parts.
The process still isn't what I'd call repair-friendly, but I've been able to replace the screen of my Pixel 5 without much trouble. What bothers me most is the use of adhesive and too many parts being bundled together so they can only be replaced in bulk.
Now I'm thinking about a proper "programming language" for cooking recipes.
Just imagine the possibilities: Automated checking for for allergies and such, easy substitution of ingredients as well as portion calculations, being able to fork recipes and change them to your liking, and later diff the recipes.
register hours in Windows. We also all have iPhones that we only use for 2FA.
Without background information that sounds kind of insane. Switching to alternative time tracking software and getting YubiKeys or alternatives instead for 2FA would've saved so much money as well as time every day.
Even further, there's also a clean split between the game and the framework they've built for it. So people can actually build their own games or tools using the osu!framework, and some already did so.
Which is neat, because it seems to me like it's really performant and of course, low-latency, based on what I've seen trying the new client.
Yes, you're just explaining regular piracy here. I do not care. It's a thing that's already been possible for almost every single-player game in existence, and yet, there's a constant stream of new single-player games releasing every day. Weird, right?
At least try to make an effort to understand what I write.
I said it's their job to figure out how to do DRM -if- they want DRM. If they can't figure out how to do that then the answer shouldn't need to be spelled out explicitly: No DRM. Simple as that.
If you'd rather see games you spent money on being taken away from you based on the whims of corporations, just to make sure others who might not have payed for it also can't play it, then I don't know what to tell you.
@nekusoul
@lemmy.nekusoul.de