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@lemmy.worldI bought Ryzen 3950x 16 cores 32 threads.
The first thing I noticed is some AAA games only utilize 8 cores. When you go multi threaded, it’s a matter of adding more threads which can dynamically selected based on the host hardware. AAA game studios are going the bad practice route.
I understand if they port an algorithm optimized to run on specific hardware as it’s. But, a thread count?
Is that 1d mean it was posted a day ago?
Shit, how come it can survive a whole day without being removed.
I’m not sure what do you mean by firmware blob but Ive done the following:
There is a guide in surface-linux library which requires compiling something with CMAKE. I’m not comfortable at the moment to do it since I don’t have the time to fix it if something went wrong.
I couldn’t find a good touch gui for debian so ill give ubuntu a shot.