Sure but you have to remember people are not tech savvy at all. They're used to email, but they do not see the correlation with the fediverse. Try explaining that to the average Joe and see where that leads you.
The problem is having instances. If you tell the average Joe to join Mastodon and they see there's 10 different links for Mastodon they'll just give up and move on, it's too much complicated effort for them.
Explain to me what would be the good reasons McDonald's has to block their app from running on a rooted device because it doesn't pass SafetyNet or whatever Google is calling it now
But there's no way to prevent this, according to the only nation where this frequently happens.
There are amazing and impressive games being made in Build engine (the one from classic DOOM) even today. The engine is not the issue, it's who's using it and how.
Gamers go all high and mighty with their expletives against creation engine but it doesn't matter, they could use an abacus or unrealdot unitybite rered 6 engine for all that it's worth and the games could still come out bad if they don't change how they approach and develop it.
I agree with everything you said but to talk about Starfield, I think it even failed to be a Bethesda game. If their gimmick is to drop the ball, with Starfield they didn't even pick up the ball first to be able to drop it.
I'm not hopeful at all for TES6 and I'm a diehard TES fan, unless some major changes happen internally (and no, the engine is not the problem, it's who's developing in it and who's directing it all).
@Virkkunen
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