I remember when this news first leaked, people online were joking about getting into fights over a 200 dollar bet on a kid's game if skeeball.
While I'm not sure how common that type of phenomenon would be, I have to agree with the author of this article that I would certainly think twice before bringing a child to a location where gambling is encouraged (especially in conjunction with drinking).
At this point, I've lost count of the number of times Elon should have been let go. I recall him recently saying that dosing himself with cat tranquilizers was cool and a good business decision actually.
That's not even getting into turning Twitter into a Nazi bar (and throwing out its extremely valuable branding) or pushing for the cybertruck that cuts its passengers, looks like a dumpster, and corrodes if you look at it funny.
The fact any board of directors considers this man employable at all is mind boggling to me.
Honestly, that's my main hope as well; that all the charging team talent will disperse across the market and help other chargers spread as well. The article mentioned Tesla having 60% of the fast charger market, so hopefully we will see other companies fill the gap.
My concern is that if no companies pick up the ball Tesla just dropped (or more accurately angrily chucked over the fence), that this could set the EV charging network back significantly; which would definitely be a problem for mass adoption of EVs.
When this news dropped a little while ago. I saw a lot of speculation that basically Elon got mad that a woman said he was wrong and laid off possibly Tesla's biggest asset in a tantrum.
Honestly, at this point, the most surprising part of this situation is how unsurprised I am at that being exactly what happened.
Hopefully, this will not set back a widespread EV charging network (Tesla or otherwise) too much; but it definitely sounds like damage has been done.
I didn't read the original Spider-Noir run, so I can't comment in that regard, but I don't see why live action would be a problem. Noires were really big in the 40s and they were all live-action. As long as the direction leans into that aesthetic, I think it could feel even more noire than the animated version.
While Nic Cage being attached is no guarantee of quality, I do find it interesting this is his first TV series. I'm sure he's been offered TV roles before, so to me this implies he might really believe in the project.
Lord and Miller being involved is a good sign, too; but I'm not sure how much influence a producer really has, to be honest, so it might not mean anything for the show's quality.
Either way I'll definitely be watching it since I love Nic Cage and greatly enjoyed him as Spider-Noir in the Spider-Verse movie; but with Sony's track record, I'm only cautiously optimistic.
Microsoft has certainly made games based off IP they owned without the original developers. But the only examples of that I can think of is Halo, which I don't think was highly regarded.
Similarly (though not at Microsoft), when Shu Takumi took a break from the Ace Attorney franchise to do Ghost Trick, the quality of the franchise was widely regarded to have a dip as well (though now he has returned for the Great Ace Attorney Chronicles, the quality is considered to have returned). Ghost Trick was considered to be a very high quality game as well.
While IP is valuable; as an outsider to the industry, the skilled game devs seemed infinitely more bankable. I was certain that Microsoft wanted Bethesda for its quality devs, but clearly I was wrong.
You don't sack the team responsible for your best regarded game in years, if you're concerned with making good games.
You're probably right. Microsoft is probably not worried about the quality. People will still buy their favorite IP, even with a notable quality dip
Honestly wild they would close Tango, of all developers, after they delivered maybe Xbox's only coveted exclusive (though it has since gone multi-platform). Redfall and Starfield were both duds, and I'm not sure if Xbox has had any other exclusives at all (coveted or otherwise).
Having said that, it's pretty bad that Xbox is closing these studios regardless of if they have put out a hit recently or not. As Arkane Lyon chief Dinga Bakaba points out:
You say we make you proud when we make a good game. Make us proud when times are tough. We know you can, we seen it before.
Microsoft certainly has the money that they don't need to be making these cuts. This is clearly the result of Line-Go-Up syndrome, and will only hurt them in the long run.
PlayStation is already eating Xbox's lunch since Xbox has no console selling exclusives. How are they going to make any good exclusives after cutting so much of their staff? (Also as a side note, I find it wild how much Microsoft spent on Bethesda just to cut so many of those studios.)
Overall, a cruel and short-sighted move from Microsoft.
It really does feel like that's what happened. Is WBD going to can something every time they lose an expensive bet?
To add insult to injury, I don't think anyone was clamoring for an online-only looter-shooter version of this game. If they had just let Rocksteady do their thing, it probably would've been a hit. WBD (probably) meddled hard with what would've been a solid game, and now a bunch of smaller developers are paying the price...
That does not feel like a good way to build brand loyalty. Especially because no artist is going to want to give their work to a corporation who will throw it in the trash first chance they get.
I think you can download it from Deery's website (Link)(Archive link)
So I think (/hope) it'll be available indefinitely-ish...
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