You've already been asked to be nice yesterday. It's not about "suffering fools", its about working to make Beehaw a positive space, and acting in good faith, even when you disagree with other users. Resorting to insults is not in line with that.
So how does that work for the games that had monetization stripped out? Do you just get the reward for free since you're paying for the subscription? Or do you just not have the option for that "purchase"?
I've been playing a mix of Remnant: From the Ashes and Stellaris.
I've completed Remnant now, and am just gearing up for the DLC, but the problem with it is that you have to erase your campaign progress (character progress stays) before you can start the DLC, so I'm running around the campaign world to try get the things I might have missed before I can dive into the DLC.
For Stellaris, I've been playing a modded playthrough, with a mod named GigaStructures, which has been absolutely ridiculous in the power scale. The start of the power creep is turning small moons into hyperpowerful attack ships, aptly named Attack Moons. I then progressed to turning planets into ships, which was yet another order of magnitude. Finally, you can convert 5 moons and 4 planets into a stellar craft, using a local star as it's power source and core component. The power scale with these mods is pretty wacky
I'll second the recommendation for ITAD. It's nice that it shows me the various store prices for a game I'm already looking to pick up. As a nice secondary bonus, it's my understanding that all the sites listed in ITAD are verified to not be sketchy in regard to grey market keys, which I go to great lengths to not support.
My first experience with Dark Souls 1 was a real test of patience. I hadn't realized how helpful the roll mechanic was. So there I was, from the start to the finish of the game, either blocking attacks with a shield, or just tanking them.
Once I got to Anor Londo, I remember kitting myself out in the Giants Armor, with a paired Giants Shield, and a Black Knight Sword that had been carrying me through the rest of the game. I was at something like 99.8% equip load, just enough that if I equipped a longbow, it put me in the over-encumbered slow walk.
And that's how I beat the game. Just tanking everything that came my way. I got up to Quelaag in NG+ before I had to call it quits.
During the run, the rooftop Gargoyles gave me enough grief that I had to put the game down for a couple weeks. Had I decided to just give up then, I imagine my opinion of the Souls-like genre would be quite different today.
A portion of the feed was made up from a user posting articles to this feed from one of the other instances. They generated a bit of discussion, but mostly it was lower effort links.
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