@JoshNautes
@lemmy.mlJust to cladify, most Digital Stores will only download the language Pack of your system. That's why when you change the game's language on Steam it needs to download a patch. It is download the language you selected and deleting the previous one.
Even through toy have to download them, doesn't mean you have to keep them. After download ING you can go to the install action path and the delete the other two games you don't want.
That 100% disk usage problem was definitely not rare. I had this issue with almost everything Windows 10 computer using an HDD as the system drive.
Windows Defrag says "0 days since last retrim". So I will take a look on the firmware update. Thanks
Yeah, I agree with everything you said. But what I was trying to say is that it is not all of the graphics push that are hurting production, I believe that on this generation alone we have many new graphics techniques that are aiming to improve image quality at the same time that it takes the load out of the devs. Just look at Remnant II that has the graphical fidelity of a AAA but the budget of a AA. Also, some of the production time is increasing due to feature creep that a lot of games have. Every new game has to have millions of fetch quests, a colossal open world map, skill trees, online mode, crafting, looting system etc. etc. Even if it makes no sense for the game to have it. Almost every single game mentioned on this thread suffers from this. With Batman being notorious for their Riddler trophies, The Witcher having more question marks on the map than an actual map, and Assassin's Creed... Well, do I even need to mention it? So the production time increase is not all the fault of the increase in graphical fidelity.