@GWLexx
@lemmy.worldI do accept seed requests. I'm running my own homebrewed seed finder that works with the beta version, which is how I found this really nice RoW seed.
Seeds are always visible in your character info. But you do need to win the game at least once, in order to play seeded games
Considering there's a Random.pushGenerator();
statement, allowing additional randomness without affecting further dungeon generation, most minor changes should be able to preserve seeds. But I get that it doesn't always help to preserve seed generation if there are major changes to say adding new items in game.
Changing seed generation between versions easily though cause confusion to players reading topics on lemmy or elsewhere, using seeds that's perhaps not older than days or weeks.
Agree on the current Imp quest being quite dull. Thanks for the heads up on the overhaul, looking forward to that !
You're thinking of Swiftness, which requires 2 or more steps from an enemy to work. Haste from Ring or Potion is unconditional. Then last option is Flow if you stand in water, also unaffected by nearby enemies.
An alternative is also to harden an enchantment at the blacksmith. When you normally would lose the enchantment due to upgrade, you'd lose the hardening instead.