@CorrodedCranium
@leminal.spacehttps://www.youtube.com/watch?v=rahBCfRdVac
I feel like airports might not like it considering it would be the one of the first things tourists see but I feel like it be effective against snowbird boomers with extended layovers who are upset the airport lounge chairs aren't positioned next to electrical outlets.
Wikipedia pages for each:
https://en.m.wikipedia.org/wiki/Prey_(2017_video_game)
https://en.m.wikipedia.org/wiki/Prey_(2006_video_game)
It's a bit of an apples and oranges situation but considering the history I'm curious which one people prefer in a situation where you could only have one. I believe 2006 is still considered abandonware with it previously being listed on Steam but being removed when they ran out of keys.
I liked 2017's gameplay but I felt like 2006 was more memorable and unique so I think I'd choose it.
I use the word functional instead of usable or controllable because that's kind of under the umbrella of how they could be implemented.
Both Fallout 3 and Fallout 4 had rail systems you could see moving (the presidential metro and Nuka-Express) opposed to Fallout New Vegas (Camp McCarran's monorail) for example.
I feel like the two major concerns would be how their addition would effect map design and how the engine is going to handle them.
Some ideas that came to mind:
Just a silly thought I had when in the shower I wanted to share.
Immediately what comes to mind for me is the The Someguy Series for Fallout New Vegas. It's a bundle of voiced quest mods that mesh well with the base game. There's also House of Horrors for Fallout New Vegas that I recall being pretty good. I played it probably about eight years ago so I don't recall much about it though.
I've also heard a lot of good things about Stardew Valley Expanded.
What about you? What's your favorite quest mod?
I'd also be curious to hear people's thoughts on content targeting a specific theme. For example mods that are good with horror or comedy. They might not fit in well with the base game but they can be fun.
Context: I saw a post a while about Paradox Interactive cancelling their life simulation game Life By You and someone commented saying they wish Paradox Interactive would release what they've completed under an open source license. Follow up comments said it wasn't feasible largely due to a Russian nesting doll of licenses that wouldn't be compatible.
Question: What would be some obstacles in making a modern stereotypical AAA or indie game open source? Or even just segments for it for that matter?
This would be ignoring the financial impact. It would be like CD PROJEKT RED making Cyberpunk 2077 as open source as possible as a an action of good will.
I was considering making a 30+ TB NAS to simplify and streamline my current setup but because it's a relatively low priority for me I am wondering is it worth it to hold off for a year or two?
I am unsure if prices have more or less plateaued and the difference won't be all that substantial. Maybe I should just wait for Black Friday.
For context it seems like two 16TB HDD would cost about $320 currently.
Here's some related links:
https://www.youtube.com/watch?v=m2KV8MHRJlQ
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