Ken Levine says BioShock nearly went nowhere and was almost canceled: "We can't make those games because they don't sell"
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Ken Levine says BioShock nearly went nowhere and was almost canceled: "We can't make those games because they don't sell"
https://www.gamesradar.com/games/bioshock/ken-levine-says-bioshock-nearly-went-nowhere-and-was-almost-canceled-we-cant-make-those-games-because-they-dont-sell/
System Shock 2's performance didn't give publishers much confidence
What's interesting to me is of course how cheaply Bioshock got made compared to today's blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly.
Too many managers to pay and as a result too high personel costs, I would assume. :<