The company behind Pixel Game Maker will use Godot as a base for their next engine, Action Game Maker

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ACTION GAME MAKER - First Producer’s Letter for ACTION GAME MAKER - Steam News

https://store.steampowered.com/news/app/2987180/view/4398411136839908611

First Producer’s Letter for ACTION GAME MAKER Hello everyone, my name is Morino and I am the producer for ACTION GAME MAKER. I’m planning to do a series of these letters as we move towards ACTION GAME MAKER’s release, and I’d like to start off by providing some information about our thoughts regarding this process and how it effects our existing tools. This new title is indeed part of our long-running Maker series, and is designed to be the successor to Pixel Game Maker MV.

cross-posted from: https://programming.dev/post/16870410

However, despite all the attention Godot has been receiving, the switch from Godot 3 to Godot 4 called for the removal of Godot’s visual scripting system. This presented us with an amazing opportunity. We knew we needed to provide more to our users, and now Godot was lacking in a function that we know really well! And that’s how the current plan was kicked off.

Makes me wonder if they'll do something similar for RPG Maker if AGM does well enough commercially, since the RPG Maker Unite, which was supposed to work with Unity, died thanks to that charge the devs per-install kerfuffle.