Hidetaka Miyazaki says Shadow of the Erdtree had to be big, because he wanted Elden Ring players 'to experience that sense of discovery and that sense of wonder' all over again

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Hidetaka Miyazaki says Shadow of the Erdtree had to be big, because he wanted Elden Ring players 'to experience that sense of discovery and that sense of wonder' all over again

https://www.pcgamer.com/games/rpg/hidetaka-miyazaki-erdtree-size-sense-of-discovery/

In an interview with PC Gamer, Miyazaki hints at how massive Elden Ring's expansion truly is.

Hidetaka Miyazaki says Shadow of the Erdtree had to be big, because he wanted Elden Ring players 'to experience that sense of discovery and that sense of wonder' all over again